Clash Royale
The latest offering from Supercell has been
given an enormous advertising push and is guaranteed to ride the top-10
charts in the Play Store for months to come.
Clash Royale is a
blend of multiplayer online battle arena (MOBA), real-time strategy
(RTS) and collectible card game (CCG). The way it mixes these elements
is deftly effective, in the way only such a huge and well-established
developer could achieve.
Sure, it's a great deal more simplified
than other RTSs or CCGs, and this is done to make it more approachable,
but it never feels trivial. It also retains the clan element, allowing
players to band together to share cards, and thus gain more experience.
Beware,
as ever, the freemium. The game uses time-locked upgrades to encourage
you to make purchases, but if you're patient, you can just wait it out.
Fading Light
There are plenty of tap-to-float games out
there, but it's always cool to see something add a little twist, and
Fading Light does just that. You navigate a glowing cube through
increasingly difficult networks of tunnels as your light source slowly
wanes. Along the way, you have to hit top ups to restock your light fuel
and then continue in search of the maze's end.
The mechanism
provides the gameplay with an endless source of tension, and few games
like this have pulled me in so quickly and effectively.
One recommendation, though: mute the music.
February 2016
Downwell
I’ve
written about Downwell before
and it is one of my favorite games of 2015. It was first released on PC
and iOS but you can now enjoy it on Android, and it's as delicious as
ever.
Downwell is played in portrait orientation: you fall through
the narrow screen blasting enemies and gaining items as you go. Reach
the end of the stage and you will be given a choice of perks to help you
through the next level. Stages get increasingly more difficult and you
only have a small number of lives, and you lose one every time you
sustain damage.
It has all of the cool things you could ask for
from a game: Gunboots? Check. ZX Spectrum-style graphics? Check.
Murderous jellyfish? Check. But it's not just the precise controls and
excellent enemy design that makes Downwell awesome, it's the constant
decision making it forces you to undertake.
Your gunboot ammo is
limited, but can be replenished if you land on an object or enemy. The
problem is that some enemies cause damage when you land on them. This
forces you to play strategy, risk and reward off against each other
almost every second.
Downwell is wonderfully difficult and
incredibly rewarding, and it’s one of those rare games that has all of
the right parts, and they are all crafted so consistently. Really,
don't miss this.
Alto’s Adventure
Alto’s Adventure is a side-scrolling
snowboard game with one of the best soundtracks of any Android title and
incredible art: it seems like the Material Design-esque style was made
for Android. Travel down mountains collecting coins and making jumps to
boost your speed, but be careful not to crash into anything or fail to
complete a jump.
It’s an enchanting, and often meditative title,
and its use of light and dark really helps amplify the atmosphere. Best
of all, Android fans won’t have to pay the US$2.99 price that iOS users
do: it’s launching completely free. Read more about it
here.
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